Showing posts with label virtual teams. Show all posts
Showing posts with label virtual teams. Show all posts

Tuesday, September 18, 2018

How to stimulate creativity in online teams: A 100% online process to design a blended learning trajectory



Joehoe! I am very proud of the result of three creative online sessions, resulting in a blended design. Sibrenne and I have just completed a design process for a blended trajectory with WWF. The special thing about this project is that the whole design process took place online. The members of our design team live in Namibia, Switzerland, Suriname, Nairobi and the Netherlands. It has produced a design that has been very well received, we have received many compliments about the process. It was for me the first time for me to do kind of creative process completely online - it was a challenge, but I thought it would be possible with clever design and tough facilitation. My own goal with this project was therefore to try and release online creativity. I used the book Creativity in Virtual Teams Key components for Success van Nemiro,  though the book is writing for semi-permanent teams and we were just a temporary team my experiences were quite similar.

What did we do?

The design team knew each other pretty well. We have planned three online sessions, each of two hours. In two hours you can easily dive into a topic. Three hours would be really demanding for concentration and the work schedules. In between there were a number of assignments, eg searching for cases or information. The sessions took place in a period of one month, if we had longer we could have planned more time in between the sessions, but we had a deadline.
Our tools set consisted of Adobe Connect in combination with Google docs and a Facebook Workplace group. The design team was used to Zoom instead of Adobe, but we chose Adobe Connect because of the whiteboard, and the ability to work in groups. Google docs worked well to prepare an assignment or to work on documents together. In addition, we used a Facebook Workplace for communication between the sessions, the choice for Workplace was made because it was already in use within the organization.

In terms of content we have worked with personas, images about the future, formulate learning objectives, inspiring examples of blended trajectories and building blocks. Although the idea was to shape the goals and building blocks together online, this has proven difficult. It needs thinking time. The co-creation process hence consisted of brainstorming together online in the design sessions after which we, as facilitators, worked out the elements for the next session. The result was discussed within the group.  This worked quite well as a process. Although we had a framework for the three sessions, we dealt with it flexibly. We discovered that the design team needed more time to discuss things than we had thought. In the second and third sessions, we therefore made a planning with the least important issue at the end. This gave the flexibility to drop it.

 What worked to stimulate creativity?

 There are a number of things that are crucial in my experience:
  • Plan synchronous sessions where you can work together. We chose three work sessions in Adobe Connect as central co-creation places, but you could even 4-6 if you don't have a tight deadline as we had. By spreading the design sessions over time, there is time to work together intensively, but also to reflect in between or divide work. For me the fact that the synchronous sessions are key is very logical but in the book they warn that with email stimulates little creativity. Seems too obvious to me. 
  • Make extensive use of "creativity techniques". We did several brainstorms on the whiteboard. This worked well because everyone could share their ideas at the same time. We also provided variety in working methods. Working in subgroups was very well appreciated. This was the modality in which we worked on the personas. One person even asked "can I be with her in a group" showing how enjoyable it can be to work in smaller groups. 
  • Invest continuously in teambuilding. It was a bit of a trade off: investing in getting to know each other and a tight schedule. Hence we decided to start introductions in the Workplace group. We also choose not to invest in the team know each other's private lives, but learning to appreciate each other's professional view. For instance by asking for positive online experiences. The personal approach makes it attractive to participate. If you know each other, it is easier to build on each other's ideas. In the book about creativity they call this "creating the right climate". In the evaluation someone formulated it like this: "it was nice to meet each other"
  • Online you need to structure and guide more tightly than face-to-face. "I appreciated the guided approach" we got as feedback. A tight role for one, preferably two facilitators is important. I wouldn't have liked to do this alone. This was a group that could easily exchange for an hour about content issues. We made sure that we move on and changed the talking modus. It may seems unfortunate to stop a conversation which is important and interesting, but it does benefit the energy. The chapter "leadership" from the book is dealing with this part.
  • Show progress. Each session started with sharing the products from the previous session. This gave the team the positive feeling that the sessions were productive and that together we were in the process of designing of something solid and beautiful. "Keep team members and their efforts visible" is stated in Nemiro's book. In our evaluation participants said: "concrete outputs, great products"
So I'm quite proud with what we achieved in such a short period of time. If I'd had another online design process I would like to have a longer period, with more time in between the sessions. I would also like to try out working with image association, and other creativity techniques from Nemiro. And a very practical tip: make sure you can go offline for a short while after the sessions. Online sessions remain intense and demand a lot of energy. I used to jump on the bike to get a breath of fresh air and exercise.

Monday, June 21, 2010

Online tools for internal communication

Too Many HammersImage by Velo Steve via Flickr

Netsquared's question this month is: Tactics for using online tools for internal communication. Though the deadline has passed, I am now typing hard to make sure I can make a contribution.

My take is that there are so many tools, for lists of tools see for instance the web2.0 awards. The tools are like the hammer. It is not so hard to buy a hammer. What matters though is the way we use the hammer: to build a house or to nail a painting on the wall. Ofcourse the tool choice is important too, after all you may need a screwdriver instead of a hammer when your wall is so hard you need to drill a hole. But what is more important is the art of using the tools; the art of the carpenter. Here come's the difficulty in organisations: more and more we will work in organisations where preferences differ. There will be a huge diversity in communication habits. Some may enjoy twittering (and their pitfall may be to forget to have real face-to-face dialogues), others prefer to use the phone and may not like an email overload. Some will be perfect carpenters, while others haven't even heard about hammers and fear their impact. This makes using online tools for internal communication so complex.

How to avoid mis-communication and tools that make collaboration worse? Together with Sibrenne Wagenaar I wrote a Dutch article called "So you wanna be a virtual team?" In the article we give our tips to pay sufficient attention to the choice of tools and the effect of the tools on the communication within the team (that may be an organisation too):
  • Start with an exchange of experiences with tools for collaboration; start with familiarity Every tool has a learning curve (though the curve may be lower for people who have worked with many different tools). If you start with familiar tools you can leap forward.
  • Choose a starting toolset together with the team and discuss the particular way it is going to be used. Discuss whether the toolset is simply email, or includes a yammer group, skype, chat etc. How often are we going to mail? Discussing this allows the team to understand the preferences of its members.
  • Stimulate an experimental culture within the team. Though it is good to start with a familiar toolset, there may be other ways to support communication. If nobody twitters, nobody may think of creating a yammer group. It therefore helps to identify the people who know quite some tools or to simply experiment.
  • You can introduce new tools but don't overdo it. If the experimental culture is there already within a team, the pitfall may be to try and test a lot of tools or to devote a lot of attention to the tools. Be aware of this too. After all, it's the communication that matters. If a team is happy to mail to and fro, and doesn't need a discussion forum, this is fine.
  • Monitor individual feelings of ease and unease. Various tools may put people at an advantageous or disadvantageous position. Monitor this and use it to support so that everybody contribute his/her ideas and talents to the best of the task at hand.
In the end, it is all about putting the use of online tools on the overall agenda for monitoring the team effectiveness...
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Tuesday, May 19, 2009

Joint decision-making about tool use in teams

Nancy White has a blogpost called Technology Stewardship and Unexpected Uses that resonates with what I'm working on. I'm consulting various people in organisations about the choice for online tools and how to introduce them for use by teams, groups or networks. What I noticed is that quite a lot of them would like to choose a tool, get up to speed with it themselves and then train others. However, in this networked world, it is my belief that we can be more participatory than that, with more chances of success.

Together with Sibrenne Wagenaar I wrote a Dutch article called "So you wanna be a virtual team?" - have to admit here that the Dutch are a little bit crazy giving an English title but the rest is really in Dutch- . In the article we try to explicitize our own way of working. We state that, amongst other things, it is good to:
  • Start with an exchange of experiences with tools for collaboration; start with familiarity
  • Choose a starting toolset together with the team
  • Stimulate an experimental culture within the team
  • You can introduce new tools but don't overdo it
  • Monitor individual feelings of ease and unease
It's hard to find the balance though between deciding for a group and trying to facilitate a participatory decision making process because for some tools may be new. It's a bit of an art to know when to lead and when to use knowledge and experiences within the group.

Nancy White has some useful additions on how to introduce technology:
It is about a dynamic evolution of practices and applications of the technology, not about the installation or the simple availability of the tool. So here are some practice hints.
  • Role model your experience and practices with tools, but don’t present them as the only options.
  • Watch for experimentation and amplify new, useful practices. Better yet, encourage community members to talk about and share their practices.
  • When members ask for tool adjustments based on their experimentation, work hard to accommodate rather than block innovation. This may mean going to bat with “higher-ups” to gain permission, or to allow the experimentation to fly “under the radar” until you can make a case for the value of the changes.
  • Encourage the fringies - the people who push the limits of a tool. Make them allies rather than enemies. Their pushing of your buttons may also create the innovation that you need to foster wider adoption.
In short develop shared leadership with regards to all these decisions. Though it may seem you know the best use of a tool, it's worthwhile to foster joint decision-making and let the routines within the team evolve organically within the team.

I'm curently reading Schein's organisational culture and leadership again, hope to draw some lessons from his insights too.

Saturday, September 20, 2008

Pathways into working in virtual teams

I'm working with Mark Turpin and Sibrenne Wagenaar on a study into impact evaluation of knowledge management interventions for the IKM emergent research programme. Since Mark is based in South Africa, and we are based in the Netherlands, we have to use online tools to communicate and organize our work.

When we had a skype conference call, we opened a chatroom to take notes. However, Mark couldn't see the chatroom and I explained what he should see on the bottom of the screen. He couldn't see it. Then it appeared he had a Mac computer and it was showing up at the top of his screen! It makes me think starting to work online has similarities to working in a different culture. You have to be prepared to open yourself up to new ways of working and alternatives to what you expect. It's a whole new world and you are a total stranger till you get familiar with it.

Sibrenne and I have worked online quite a lot, but Mark is new to our way of working. It's amazing to see how easy he is picking up on working with various tools, as compared to efforts to introduce tools in organisations! We are using skype, Unyte, various google docs and write for the giraffe weblog. Mark is enthusiastic about google docs and has started using it for other projects too, and has recently started his own weblog about learning and social capital in South Africa.

Linking this to the lessons about teaching web2 tools to researcher by Pete Shelton, I think you can say that Mark has experienced how it can work from peers (us) and is therefore able to apply it to his own work situation. And ofcourse we are great, patient co-workers that don't make him feel stupid when he doesn't know how it works (or do we?)...

I'm not sure if I linked already to the article that I wrote with Sibrenne about tools for virtual teams - (because it is in Dutch I may not have linked it on this blog but here it is for any interested Dutch speaking persons)

Wednesday, May 21, 2008

Managing virtual teams




Together with Sibrenne Wagenaar I wrote a Dutch article of 15,000 characters on virtual teamwork. 15,000 is really short for all there is to say!

During the literature review one of the best articles we found is the article called Managing Virtual teams by Lisa Kimball. It is actually the text of a speech in 1997. As Lisa Kimball says:
"although the technology that supports these new teams gets most of the attention when we talk about virtual teams, it's really the change in the nature of the teams -not their use of technology- that creates new challenges for team managers and members. "
I think this an important observation, virtual teams require us to rethink the group dynamics of teams as we know them. This is the exciting part because why not try and create powerful virtual teams, leveraging a variety of tools to become more creative and productive than some of the 'normal' teams? However optimistic that may sound, I believe that with more tools and ways of communication, we should be able to do a better job than with only one tool and modality (face-to-face interaction). So that in the end 'normal teams' can learn from virtual teams how to use a variety of online tools to communicate and collaborate smarter. I can see the pitfall of increased miscommunication in virtual teams too, so we all need to become increasingly skilled in choosing the right tools for teamwork, and the right medium also depends not only on the work requirements but also on the preferences and experiences of you teammembers. This requires understanding of group dynamics PLUS how these dynamics work in a virtual team.

Lisa Kimball points out that there is a need for a new managers mind set- I agree and think this is true for the whole team that needs to shift mind sets. One of the needed shifts I believe is from "face-to-face is the best environment for interaction and anything else is less" to "different kinds of online interactions can be played with to draw out the best of all team members".
If you believe this, you can try and get an optimal mix of communications. As Lisa also observes, virtual teams may need more check-ins and short process checks. In a virtual team, you need regular feedback about the use of tools.


Our article purposely draws on the so-called web2.0 tools, in complement to the software packages offered by organisations. With web2.0 tools, a flexible toolset is within reach of the virtual team, and that may enhance the virtual teamwork. Rather than forcing a software package upon a virtual team, the team can then depart from individual online experiences and preferences and build upon those. Adjusting the toolset to the teammembers rather than adjusting the teammembers to the tools.

Thursday, May 01, 2008

Working in virtual teams


I've been busy writing a Dutch article for Leren in Organisaties, with less time to write for my blog(s). So I suddenly thought I could share a small part of the article, hitting two birds with one stone (or two flies in one hit as we say in the Netherlands). The article is about the use of web2.0 tools to support the work of international virtual teams for a thematic issue about globalization. Since there is not much room (15.000 characters) we have a relative narrow focus on small teams dealing with a clear, time-delinated project. Shawn Callahan, Mark Schenk and Nancy White have written a white paper in English with the title: Building a collaborative workplace. It was good timing for us, and we enjoyed reading it. They write about teams, networks and communities and hence have taken a much wider focus. It helped us to choose a focus.

Towards the end of our article, we try to illustrate the possible advantages of the ways of working of virtual teams (only in the best teams that is!) and suggest that 'normal' teams could learn from it too. The advantages are:

  1. Access to a broader mix of expertise.

  2. Stimulation of creative thinking.

  3. Equality in communication and collaboration.

  4. Collaboration outside the beaten tracks.

  5. Easy 'harvesting' of knowledge products.

  6. Working efficiently.
We do explain it further in the article. Did we overlook an important advantage? The paper is not as superoptimistic as this list might suggest- we do talk about problemteams too. By the way, we know that virtual teams are real teams. Virtual team is a funny name, as it sounds like a science fiction team. It seems to make sense to adopt this name for teams that are not co-located as it is a widely known term.